Game Design Process: Designing Your Video Game

In today’s video, we continue our series on game design process. We will show you how to conceptualize and differentiate your game design’s vision, how to define your design priorities, and how to communicate your vision so that you can gets others on board with your plan.

This is the second video in a two part series – View part 1 here:

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Xem thêm bài viết khác:

  1. yozaku ra 4 months ago

    u should write a book about this👍😁

  2. Only Tech And Games 4 months ago

    I heared this from my right ear

  3. Asher Nelson 4 months ago

    Kingdom rush has a intrusting concept

  4. SevenDeMagnus 4 months ago


  5. Cem Karak 4 months ago

    Thank you for great content! It was very informative and great. @mediaartssbcc

  6. Randy Verschueren 4 months ago

    Maerio Kart ?

  7. Ashley Dortch 4 months ago

    Good video but that background music is awful

  8. Universe Factor 4 months ago

    Hey Grate Video, I was wounder if there a chance you can do something on collaborations

  9. Amur Ika 4 months ago

    That s sound are stabbing my ears…

  10. MrFarkasOfficial 4 months ago

    Wow! Awesome video!

  11. Dan Lokemoen 4 months ago

    Then you should focus-group your design and eliminate everything that isn't popular, then run it by a bunch of suits and eliminate anything that they don't think is profitable. Or just make a game that's a clone of something that sold well.

    Make the game that you are dying to play, but no one else has decided to make. Prototype early, and murder anything that you think is boring or takes too long. Don't get lazy about iterating and improving — don't quit until you are happy, and don't be so easy to please.

  12. BlackHeart Gaming 4 months ago

    i love mario been playing since i was a kid and the most magical part to me is the beauty of the levels like rainbow road

  13. Steven Kent 4 months ago

    first, thank you for your video series, you've helped me immensely. Second who the fuck is mary-o

  14. Yohanes Fikru 4 months ago

    good video… a lot of insights I'll include in my game design

  15. Jose Carreras 4 months ago

    Extremely irritating music.

  16. victor cass 4 months ago

    Merio kart?

  17. Owen Dacosta 4 months ago

    Injustice gods among us game loop for me is there power especially batmans

  18. Ramie Mosely 4 months ago

    Coding your own games is easier than you think…

  19. Stevie Roder 4 months ago

    portal has a great core game loop.

    1.good story
    2. fun elevating puzzles that eventually get impossible.
    3. makes people think.

  20. Anderson Queiroz 4 months ago

    I would feel creeped out of5 petiole were watching me work like that 7:48

  21. Fruitdude 4 months ago

    "limitless building capabilities" OMEGALUL

  22. Your Neighbour 4 months ago

    My right ear enjoys this info

  23. Gustavo Arias 4 months ago

    Does this framework have a name?

  24. Tony 4 months ago

    Happy to have seen the channel grow in subs so much! Valuable and inspiring content.

  25. Dark Matter 4 months ago

    Merry-o cart

  26. Rotbart1337 4 months ago

    could you make a videeo on agile game design? Cause that is what most indies do completly wrong.

  27. rasronin 4 months ago

    Magical moment: watching a homing missile arc right into some little hearts dreams and hopes of actually winning against ME! I’m the man. I’m the man. Sorry that took me way back.

  28. Steven Teglman 4 months ago

    I am so happy YouTube recommended this video and your channel for me! I'm looking forward to more great content, keep it up!

  29. 임리 4 months ago

    LOVE this video and the channel. This video is the absolute NO.1 informative video about game design. Though I just had a thought that it would be even nicer if this channel uses easier vocabulary. Since I'm a Korean student I'm not really the master of english so I get easily stuck with words like 'retention' 'crux' 'erring' 'brevity'. So I have to pause video, google those words one at a time, and come back and resume. If you'd be so kind to care just a little bit more for non-english users like me, it would be wonderful.

  30. humman007 4 months ago

    In elevator pitch stage, should be also point about creation a visual first impression of game (logo, screenshots, trailer, few sec gif) its even more important than text because one picture is worth thousands of words

  31. Erik Klembara 4 months ago

    What book would u recommend to get more information about this topic ?….Design pillars, Magic moments etc.

  32. Rotbart1337 4 months ago

    but how are you supposed to create a new big world without having a long game document? I mean all the monsters and stuff?

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