How to Plan Your Game Development Project

Game development planning can be the difference between success and failure with your video game. In this video we are going to show you all of the core pieces of a world-class game development planning process so that you can be sure to impress potential stakeholders and financiers and get the support you need for your project.

One of the biggest challenges in making video games can be securing external financing to pay for development costs. Building a thoughtful and well-structured development plan is the backbone of any pitch for investment.

So what will potential financiers want to know from your game proposal pitch? Ideally that you have a great game concept, and a well thought out plan on how to build it on time, on budget, and at a high quality level. This can be achieved through a variety of ways, and should always be customized to the intended audience – but there are a few customary elements to any plan that you would be well served to include in your pitch. In this video we’ll show you every element.

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  1. Ask Gamedev 1 hour ago

    What do you think are the key parts of a great video game development plan? Let us know in the comments! Thanks for watching and supporting our channel!

  2. David 1 hour ago

    0:29 yea! otherwise you won't be able to afford chairs

  3. Anybody Games 1 hour ago

    I subscribed 🙂 This channel is really Informative and well presented! Its like watching a Ted Ed video about Games! Love it!

  4. SevenDeMagnus 1 hour ago

    Is there an app that specifically has all these management tools, scheduling and branching?

  5. SevenDeMagnus 1 hour ago


  6. Roger Cruz 1 hour ago

    Waterfall never gets the timing right. It only works for planning barbecues but not software

  7. Cristiano - Original Studio 1 hour ago

    Great video, I have serious planning problems, because I always work alone. My current project is a JRPG for PC/Steam and Sega Mega Drive. This video helped a lot ^^

  8. Tullu 1 hour ago

    What's the difference between total capacity and total scope?

  9. Paul M 1 hour ago

    1. Learn the Tools 2. Steal everything you can, or buy assets 3. cheat cheat cheat… …. 25. think about what you CAN make and then use all your stuff from before to accomplish it.

    Dont give yourself the idea you would be in any dimension able to build the Game you Imagine. You will only try to put an Elephant into a Bottle.

    Steal every technique, copy the Gameplay, understand others Code, and scrap all that shit together and hope it does not fall appart. Use Google Images to create Art and models. As long as you dont get copystriked at the end, you will at least have something and dont get stuck every fuckn day untill your so depressed that you shot yourself.

    You should not try to make it right, you should always think about how you can scip effort. GameDesign is brutal, the tools are insanely hard to learn and all the other skills you /or you and your friends need are just out of your league. Accept that early and find a way to make it possible despide the 1/100000000 Chance that you will surrender before the finish line.

    Good Luck Nerd

  10. sinetwo 1 hour ago

    I love how this is so closely related to non-game software development. Thanks for sharing this informative video.

  11. Sultans Of Zing 1 hour ago

    Teal robot release date?

  12. Matheus Salabert 1 hour ago

    One of those channels that the shitty youtube system wont help, but oh boy does it deserve it

  13. SqualidsargeStudios 1 hour ago

    such a shame that these things aren't really used anymore. like look at companies like ea or any other companies that released games in the last 2 years alone.incomplete game after another.

  14. ama jim 1 hour ago

    Awesome Information, now I see I had quite alot of things out of place. I am a young guy with a business background but I would like to start my own game company. What would you advice me to put in mind for this to be successful?

  15. Alfonsina Dmitria Simonovitch 1 hour ago

    One question: What is the best way to plan projects like this using Microsoft Project?

  16. Danastionify 1 hour ago

    Great videos ☺️

  17. Epsi Lonne 1 hour ago

    As a non native english speaker this video was too fast and the key elements were only said one time quickly. I endend the video just remembering I should do a plan and try to estimate stuff :/ I don't know why I have a problem with this video while I has no problem with the other video I watched on this channel.

  18. Saad Anees 1 hour ago

    Kindly promote yourself by advertising. You should have more audience

  19. DETERMINATOR20 1 hour ago

    Can u do a video on how to get your game popular? Can’t seem to find a really in-depth one.
    P.S. Love the channel

  20. Darji77 1 hour ago

    This is irrelevant for a one man army

  21. Antanas Vasiliauskas 1 hour ago

    Nice vid keep it up!

  22. Stevie Roder 1 hour ago

    I love your videos. I also love the production and everything about it. I myself is soon to be a game designer n glad i found your channel for refrence. can u guys make a video on how to get game ideas please like story n such?

  23. Se Defendendo88 1 hour ago

    I'm only here to get an idea of the Psychonauts 2 release date

  24. Sahir Abbas 1 hour ago

    thank you so much for this insight

  25. Amir Anwar 1 hour ago

    This music is calm.

  26. Wirbus s 1 hour ago

    This channel is interesting. I do not really like his formula and tone. And he talks about obvious grounds. But it is quite concrete and focuses on facts. And too many calls to actions.

  27. Guillermo Ortiz Gómez de la Torre 1 hour ago

    I wolud like to have an schedule model to base on my first game development project. If any of you have one in Microsoft Project it will help me a lot!.

  28. Big Bruh 1 hour ago

    this video is insanely helpful <3 i appreciate the level of insight, its hard to find some of this stuff out there!

  29. Rohit Kumar Shah 1 hour ago

    Hey… plz make a video on game Dev tools both free and paid …

  30. Shawn .S 1 hour ago

    Youre a genius man!

  31. Jessica Oneal 1 hour ago

    How much does it cost to develop a video game?

  32. Lucas Takejame 1 hour ago

    Your videos are clear and concise, keep it up with the good work =)!

  33. Red KoJacK 1 hour ago

    I really appreciate your videos!! Thanks!!

  34. eigentlichtoll02 1 hour ago

    I feel like in reality many projects miss their deathlines, don't they.


  35. Shanil Wijesinghe 1 hour ago

    At my game dev studio, we struggle with planning for the time it takes to quality assure tasks we complete. It's worth taking the time to establish solid benchmarks and processes for what passes the quality check process and how the process works

  36. CodinStyle 1 hour ago

    Helpful video!

  37. James Washington 1 hour ago

    this was incredibly helpful

  38. Momfus Arboleo 1 hour ago

    hack n plan…recommended (alternative to trello or jira)

  39. android272 1 hour ago

    Damn, I am way too open and not conscientious half of this shit. This is what business partners are for and whenever I have to deal with this kind of stuff I will most likely have to keep my mouth shut.

  40. rcalleri 1 hour ago

    Awesome video. There is so much needed to make a decent game. Game designers need to be project managers and work well with others. Is there another video that takes about the key roles needed? The indie dream is a small team, like 5 people or so. What 5 people's skill sets would you pick? Programmer, artist, etc…

  41. onekool Guy 1 hour ago

    This is a great channel and I appreciate all the effort you put into it!

  42. Rami Bokhari 1 hour ago

    This channel is so underrated

  43. Lavnish 1 hour ago

    Hey game Dev can I make money while sitting at home. If yes how and how much and plz tell that how to get sponsorships

  44. mineraider008 1 hour ago

    How do you guys not have more subscribers, youmguys are awesome

  45. SweptingAce 1 hour ago

    I was going to ask to make a vid about this, thank you for putting alot of effort to make it !

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